MobileGo will be the first dual-blockchain token issued, allowing mobile gamers to compete against each other in a decentralized environment.
GameCredits Announces MobileGO
GameCredits Inc has recently announced the launch of MobileGo, a dual-blockchain token created to gamify the GameCredits Mobile Store. While GameCredits has been providing game developers with the means to monetize their games and built an in-game economy, the creation of the MobileGo token will allow users to actively compete against each other in the mobile store and to earn reputation and rank, making it interactive and possibly profitable for players.
The GameCredits Mobile Store is an android application that will host mobile games. These games will be available for GameCredits (GAME), which is a Proof of Work cryptocurrency and the platform’s primary payment method.
According to GameCredits, the platform currently has over 300 games from 150 different developers. The company estimates that 1,000 games will be available sometime in mid to late 2017.
Ivica Simatovic, CEO of GameCredits Inc explained:
We are leveraging the thousands of game developers who already have popular mobile games of all genres but want new ways to market them and monetize them.
GameCredits will host a crowdfunding campaign for its MobileGo dual-blockchain token, which will start on April 25th. A total 100 million MobileGo tokens will be issued, 70 Million of which will be distributed during the crowd sale for BTC, ETH, WAVES, and GAME. The MobileGo token will run on a buyback program in which a portion of the profits made from the mobile store will be used to buy and burn tokens.
The development of MobileGo will allow the GameCredits Mobile Store to take advantage of both the smart contract features in Ethereum and the fiat gateways through the Waves Platform. This is achieved by creating a dual-blockchain token that uses locked wallets and smart contracts to allow tokens to be seamlessly transferred between platforms.
Smart contracts will allow the platform to host both centralized and decentralized tournaments in which the players wager MobileGo tokens against each other. Decentralized tournaments will be set up and run by users with no intermediaries or middlemen fees, while centralized tournaments will be run by the game developers in order to promote their games.
The platform will extend cryptocurrency adoption to a mainstream user base, given that games hosted on the mobile store are not blockchain-based. Simatovic told Bitcoinist:
These are mainstream games. GameCredits is the centerpiece currency of game purchases and in-game content purchases. MobileGo tokens are the centerpiece of all the decentralized products on the platform.
Decentralized e-sports platforms are not new. FirstBlood is one of the prime examples, in which players can compete in popular games like League of Legends. However, MobileGo is introducing the concept to a new realm of mobile gaming, allowing users to not only compete but also to have their profile tied to a social status based on games played, referrals and social interaction.
MobileGo users will also be awarded discounts, free entrance to VIP tournaments, in-game coupons and rewards, and access to private beta testing rounds. Both centralized and decentralized tournaments, as well as player-vs-player games on the platform, will allow gamers to cash out these tokens after winning them. Ivica stated:
‘Winnings’ would happen in tournaments or gamer to gamer matches. Yes, winners would win MobileGo tokens that would be released via smart contracts.
These tokens, however, can be subject to taxes, depending on where you live, given that cryptocurrencies are considered a commodity in some countries.
Winnings would most likely be considered income like any other prize or wagering earnings depending on the jurisdiction.
Images courtesy of Shutterstock, GameCredits
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